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TEST-Chamber 00 - Relaxation Vault

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1 TEST-Chamber 00 - Relaxation Vault on Thu May 13, 2010 5:05 pm

GLaDOS

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2 Re: TEST-Chamber 00 - Relaxation Vault on Fri May 14, 2010 5:15 am

Nmaster

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Chamber 0, I always like level 0.


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3 Re: TEST-Chamber 00 - Relaxation Vault on Fri May 14, 2010 5:53 am

GLaDOS

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Nmaster wrote:Chamber 0, I always like level 0.
Look It has Turrets! =D


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4 Re: TEST-Chamber 00 - Relaxation Vault on Sat Jun 26, 2010 9:49 am

Jobro

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Why does it have turrets? Is that not a bit to hard? I think then newcomers have at the begin already the feeling that something is wrong, and that has to be LATER in the game, not at the beginning I think... but it's your game.

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5 Re: TEST-Chamber 00 - Relaxation Vault on Sat Jun 26, 2010 10:09 am

GLaDOS

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Jobro wrote:Why does it have turrets? Is that not a bit to hard? I think then newcomers have at the begin already the feeling that something is wrong, and that has to be LATER in the game, not at the beginning I think... but it's your game.
I had kinda the idea that you'll begin in the Borealis (2014 done) and that 4 chambers long (00/03), 4 levels with turrets and then until Escape no turrets...


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6 Re: TEST-Chamber 00 - Relaxation Vault on Sat Jun 26, 2010 10:10 am

Jobro

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GLaDOS wrote:
Jobro wrote:Why does it have turrets? Is that not a bit to hard? I think then newcomers have at the begin already the feeling that something is wrong, and that has to be LATER in the game, not at the beginning I think... but it's your game.
I had kinda the idea that you'll begin in the Borealis (2014 done) and that 4 chambers long (00/03), 4 levels with turrets and then until Escape no turrets...

Ah ok. I get it. May I make a Test Chamber ~ Ideas tread?

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7 Re: TEST-Chamber 00 - Relaxation Vault on Sat Jun 26, 2010 10:12 am

GLaDOS

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Jobro wrote:
GLaDOS wrote:
Jobro wrote:Why does it have turrets? Is that not a bit to hard? I think then newcomers have at the begin already the feeling that something is wrong, and that has to be LATER in the game, not at the beginning I think... but it's your game.
I had kinda the idea that you'll begin in the Borealis (2014 done) and that 4 chambers long (00/03), 4 levels with turrets and then until Escape no turrets...

Ah ok. I get it. May I make a Test Chamber ~ Ideas tread?
Of course you can =D
And if you have some ideas/maps, feel free to pass out post it somewhere Wink


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8 Re: TEST-Chamber 00 - Relaxation Vault on Sat Jun 26, 2010 10:16 am

Jobro

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Posted! Wink

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